![]() Images and depth pass were rendered with Mental Ray for Autodesk Maya. Models and textures in the below test images showing ISS and Kepler Observatory, have been obtained from NASAs extensive 3d resource library. Spatially varying bokeh shapes can be discovered in the stary background. The below image shows the results of both methods as straight-forward implementations. The PSFs in the green circles are the obtained PSFs while all other PSFs were synthesized through interpolation. ![]() In fixed interval distances from the camera, a center and an outer PSF have been obtained. The prototypical Nuke plugin adds this functionality by interpolating PSFs. The script adapts font sizes to the input images resolution to ensure consistent sizes and placement of meta data information across footage of varying resolution and aspect ratio.īoth object- and image space approaches have been considered.Īs part of this work, a prototypical Nuke Plugin Prototype has been developed in C.Įffects like Cats Eye Bokeh cannot be simulated with these methods. ![]()
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